


However, hissatsu techniques play simultaneously, which means that they always consume the TP bar and are determined by the player's element only at the beginning. Hissatsu techniques can only be stopped with other moves, meaning that they will always win against basic tactics. The result of any players actions is determined by seven skills, the player's element, and the total number of players participating in an action. The player can dodge an opponent's attacks, slide tackle to take the ball away, or use a hissatsu technique. By using the stylus, the player moves the team around against another team. Most of the goals of this part are indicated by a giant purple arrow. One resembles an RPG, featuring various locations that Endou and his team have to explore in order to get new items, face other players in short casual battles or to advance further in the story. However, as soon as a mysterious forward called Gouenji Shuuya moves to Endou's town, the young goalkeeper sets out to find and recruit members for his soccer team.

Even though his skills are incredible, his school lacks a real soccer club as the 6 other members don't even appear to be very interested in training. The main character, Endou Mamoru, is a very talented goalkeeper of Raimon Junior High and is the grandson of one of the strongest goalkeepers in Japan, who died before he was born.
